Expand is a meditative video game in which you explore a circular labyrinth that constantly twists, stretches and expands underneath you.
"Expand is a wonderfully original experience that defies easy definition, but when you play it, you will know.
You will know you've played something special."
Mark Serrels, Kotaku Australia
"Expand is fiendish and clever, but what really stands out about it is how curiously emotional the experience is. It's definitely one of the most interesting games being developed in Australia right now."
James O'Connor, games.on.net
"It's great to see yet another indie game with a real point of difference. I certainly haven't played anything quite like Expand."
Cam Shea, IGN Australia
"Expand was my favourite game of PAX(Aus) 2014"
Lucy O'Brien, IGN Australia
"I'm really excited to see where that game goes."
Mary Kish, Gamespot
Chris Johnson is a game designer from Adelaide Australia who creates short, interesting games. Chris has worked as a lecturer in the School of Computer Science at the University of Adelaide and as a programmer in the visual effects industry.Follow @HyperNexus
Chris Larkin is a classically trained composer whose achievements include Best Composition at the South Australian Screen Awards, Runner Up at the Australian Sibelius Composers Awards and an official selection at the APRA Screen Music Awards.Follow @composerlarkin
In order to develop the unique levels for Expand a custom level editor had to be developed. The level editor allows users to block out levels, trigger game events on the beat of the music, do key framed animation and tie the player's movements to changes in the world.
The editor will be available with the game in an early beta form for release.